![]() Realistic venues from Gyms and Arenas to Outdoor Stages Revolutionising movement - with research and input from World Champions to create the most realistic mannerisms and movement] In the ESBC Tournament - You will have the chance to be crowned the eWBC Champion of the World, with the physical belt being sanctioned by the World Boxing Council. Each decision will have consequences for your career. There are also real-life boxing gyms in ESBC, each with their own fight styles and traits.Ĭhoose your own path towards a World Title, will you go through the ranks and not 'duck' anyone? Or choose your fights as risk-free as possible. Not only will you be levelling up your fighter through winning fights, you will also have to hire your own staff - Trainer, Cut-man, Nutritionist and Promotor. In ESBC, you will rise through the Amateur system, going through the professional ranks to win the coveted Lonsdale Belt, then going onto Continental and World titles featuring officially licensed governing bodies. We invite you to actively participate and provide us with your feedback, so we can further enhance and optimize the game during the Early Access phase.”ĮSports Boxing Club is a realistic boxing game made from the ground-up with the professional boxing community. “We are communicating via the Steam forum as well as our Social Media Channels and Discord server. ![]() How are you planning on involving the Community in your development process? “While we do expect to increase the price for the full version, the final pricing decision will be based on licensing costs when they are finalised.” Will the game be priced differently during and after Early Access? What is the current state of the Early Access version?ħ Venues (10 including variations) from gyms, an auditorium, to large arenas and outdoor stages.Ģ5 licensed boxers scanned using the latest state of the art technology.Ĭareer Mode - Taking your fighter from the amateurs, through to becoming champion of the world. ![]() This means more fighters, venues, game-modes, eSports Tournaments, additional commentary teams, reporters, presenters and much more.” We have a Roadmap which outlines some features which will be introduced post-launch. “eSports Boxing Club will continually evolve. How is the full version planned to differ from the Early Access version? We will not launch into final release until we are satisfied that the gameplay is as perfect as possible.” However, this is also dependant on your feedback and ideas. “We plan to remain in early access for at least three months. Our aim is to deliver the most complete boxing game ever created.Įarly Access will help us refine and continually develop the game for final release.”Īpproximately how long will this game be in Early Access? We ask for your honest feedback and would like to incorporate your ideas and suggestions into the further development of the game. We have developed what we feel is the most realistic looking movement system within a boxing game, and are looking to enhance this and other gameplay mechanics further.ĮSports Boxing Club includes the WBC, the Ring Magazine, IBF, CompuBox, The British Boxing Board of Control and many others to really bring fight fans the ultimate boxing experience. This mammoth project has professional boxers and institutions involved in the actual development of the title. It fails to make the list because from graphics to fighter selection, the game was a catastrophe.“eSports Boxing Club is a game that is bringing the boxing world together to deliver something for fans that has never been achieved. The second is that it is the first game to allow players to fight as Roy Jones, Jr., which was a much hyped feature. The first is that it was one of the earliest games to really try something unique by allowing more control over the boxer's punches. HBO Boxing (PlayStation): This game is notable for two reasons. The game play mimicked much of Evander Holyfield’s Real Deal Boxing but seemed to get it wrong thanks in large part to the nearly unusable CD-i controller. The only problem with this game was the actual boxing, which is pretty stiff, hard to control, and dull. You would have to decide how to respond to groupies, managers, trainers, etc., who would make offers during small vignettes between fights. ![]() This one had a number of features that I wish would come back as to what happened in between fights. Ĭaesar’s World of Boxing (CD-i): A little known game for the CD-i. Plus, it had one of the most awkward corner man animations ever. Ring King (NES): One of the first games that allowed you to truly move around the ring and feel as though you were actually boxing. The following games offered something noteworthy but for one reason or another did not make the cut.
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